Characters · Updated 2026-05-22

Totally Not Character Classes

Sabbat archetypes that award free backgrounds at creation. One per character, Haller sheets only.

  • archetypes
  • backgrounds
  • creation

Each newly created Sabbat character in Bound by Blood and Caine should select the archetype that best aligns with their concept. Storyteller provides final approval. The character receives the listed Backgrounds at no cost.

BBC does not require players to spend XP on Backgrounds. These templates exist so the Sabbat has a foothold in its chosen arena — not to compete with Dark Colony Hartford’s Camarilla archetypes.

Existing BBC characters may take these archetypes once, and only if the sheet is on Haller. Not eligible on Puppet Prince. ST approval required.

The list evolves. See The Operator and Dictus for the intended density of prerequisites.

Dark Priest

Guiding hand of the city. Connections exist to manage a pack’s or diocese’s needs.

  • Influence: Church 1, Street 2, University 1
  • Retainers 2
  • Ritae 2

Party Monster

Monster of ceremony. You know how to die well, and you have the notoriety to keep the wake going.

  • Influence: High Society 2 and Media 2
  • Fame 1
  • Herd 2

Monkey Manager

Talent for managing kine. Maybe you were a revenant. Maybe you were a Pervert.

  • Contacts 2
  • Allies 2
  • Retainers 3

Dictus

A coven or pack ductus new to the beat. Brilliant, militant, wise, or wild — an inspiration to the priest’s flock.

Qualifications: Brawl 2 or Martial Arts 1; Dodge or Block 1; Expression 1; Firearms 1; Fire Dancing 2; Leadership 1; Melee 1

  • Influence: Street 2 or High Society 2, Underworld 2, Transportation 1, Police 2
  • Allies 2, Contacts 2, Equipment 3, Generation 1

The Giga Chad / Giga Stacy

You keep the flock fed. Probably an abbot.

  • Influence: Transportation 3 or Health 3
  • Herd 2
  • Haven 3

The Karen

Solving crimes and mysteries is as valuable in unlife as it was in life.

  • Influence: Legal 3 or Police 3
  • Allies 2, Contacts 2

The Consul

Mediating disputes, serving as emissary among enemies. ST approval required.

  • Contacts 2, Allies 2, Resources 1
  • Lores: Camarilla 1 or Anarch 1 or Lore Sabbat 2

The Goon

Someone’s gotta be the muscle.

  • Influence: Street 3 or Underworld 3
  • Equipment 3, Contacts 1

The Heathen

Damned is no excuse to give up the faith.

  • Influence: Church 3 or Occult 3
  • Cult 3, Herd 2

The Fiend

The highs and the lows. Nothing else makes you feel quite as alive.

  • Influence: Finance or High Society 3
  • Contacts 1, Retainer 1, Resources 2

Gun Bunny Prepper Freak

Rocket launcher, military-grade EMP, smuggling people. For the right price.

  • Influence: Transportation 2 and Underworld 2
  • Allies 1, Contacts 1
  • Equipment 3 or Arsenal 3

The Operator

Mundane security is no match. You’ve kept up with the tech.

Qualifications: Academics 2, Computer 5, Computer Hacking 3

  • Influence: distribute 7 dots among preferred Influences (generational cap still applies)
  • Alternate Identity 1 (mortal-facing only)
  • Equipment 2, Espionage 2, Network 4

Urban Predator

Reject the norms. Understand the Beast.

  • Influence: Street 3 or Underworld 3
  • Contacts 2, Allies 2

Divine Virtuoso

The art changed when the veil peeled back.

  • Influence: Media 5 or Occult 5
  • Occult Library 3, Resources 3

The Occult Autist

The mysteries consume the night.

  • Influence: Occult 3 or University 3
  • Cult 2, Occult Library 2

Spectrum Raised

You keep your own company and make things.

  • Influence: Media 1 or University 1
  • Network 4, Resources 2

The Fucking Nerd

Mad scientist, doctor, or academic. Unlife didn’t change the assignment.

  • Influence: Health 5 or University 5
  • Occult Library 3, Resources 3

The Ugly Vykos

You never wanted this. You’re trying to make it work without burning down the block.

  • Pick an Influence at 2, or two Influences at 1 each
  • Network 2, Alternate Identity 2 (mortal-facing only), Herd 1

The Perverse Life Coach

You’ve got a cause. It factors into almost everything you do.

  • Influence: Political 3 or Street 3
  • Allies 3, Fame 1

Mystery of the Flesh

Chameleon. Whatever you need to be.

  • Influence: High Society 3 or Street 3
  • Allies 2, Alternate Identity 2 (mortal-facing only)

War Monger

Strike teams, lockdowns, protracted conflict. Comfortable in command.

  • Influence: Police 3 or Transportation 3
  • Equipment 3, Retainers 1

See also